Companion Spirit

The party has unlocked a companion spirit, in the form of a Silvanshee named Binx. (NG)



Binx acts as a familiar, but connected to all members of his Team. His hit dice and HP to not improve beyond a normal Slivanshee, but his powers do increase based on his team's average level.

Currently his team consists of:
Lady Belmont
Nyanta
Tiffania Moonblade
Clara
Ivan Dogeater

Wishes can be used to add people to the team.

Every odd level he gains a feat, and every even level he gains a power. His feat selection is limited to those appropriate for familiars.

His current feats are: 
1) Evolved Familiar (Skilled: +8 to stealth)
2) Telepathic Link- let's him telepathically communicate with Team at range of 1 mile
3) Dilattante: Gains +2 to any knowledge skill he has 1-5 ranks in. (Does not stack with skill focus).
4) Celestial Compaionion (Gain the celestial template).


His Current Powers are:
Main Power: Lore: Gains bardic knowledge and treats all knowledge skills as class skills.
1) Carry Companion: He can cast carry companion at will, and can target Team members with it, including dead team members.
2) Breath of Life: He can cast Breath of Life at will, but only targeting dead team members.
3) Undetectable Alignment: He cloaks the party in an undetectable alignment. At 7th level this becomes nondetection, and at 16th level this becomes like mind blank, but does not provide a bonus against enchantments.
4) Succubi Gift: He grants the PC a +2 sacred bonus to one ability score. This otherwise counts as a succubi gift, and a person cannot have both this and a succubi gift.


He is otherwise much like a silvanshee, with slightly adjusted skills.

He has his own personality and is DM controlled, and acts in a Neutral Good way in general.

No comments:

Post a Comment